This course will give you the confidence you need to make games and become a programmer. Whether in the classroom or at home; you can learn or even teach yourself basic programming with this 21 lesson course. You will make your first arcade style game and learn the fundamentals of software versions, software planning and design, creating an installation, choosing a license, and packaging your software for distribution.
Testimonial:"I'm an author myself, working at a University ...I've been teaching C for years... your book (on Python) is by far the most fun and interesting book on the subject. We've got several more formal looking books on python, but that's exactly their problem; too formal, full of everything with little application. What caught our eye about yours was the colour, the fun, the explanations using analogy, and the step-by-step applications working on games. That's exactly what my son was looking for and we're really enjoying working through it together. " Andy Hunt, UK.
About the Author
J. S. Ginther is currently a professor at a medical research university in S. China. He teaches medical students, researchers, doctors, and psychologists. In the last twenty years he has taught a wide variety of subjects including; conflict resolution, programming, mathematics, 3D animation, research writing for scientists, medical terminology, communication and presentation skills, business administration, and martial arts throughout Asia. In the 1980's earned a living as an artist and musician. He is also the founder and president of Alien Cat Studios. ®
Download the working files and assets for the course here. Files and Assets
If you can't unzip the file use winrar or download free 7 zip here: 7 ZIP Download